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Engineering · Full-time

Staff Graphics Engineer

San Francisco / RemoteApply now

Create interactive environments and visual systems that make complex simulated behavior legible.

What you’ll do

  • Build performant 2D and 3D simulation surfaces
  • Develop rendering and interaction systems
  • Collaborate closely with product and simulation engineering

What we’re looking for

  • Expertise in WebGL, WebGPU, Three.js, or game engines
  • Strong visual and performance judgment
  • Experience with agent or world visualization

How we work

OpenX is a small, multidisciplinary team. We value direct communication, careful reasoning, strong craft, and the ability to state what a model does not know.

APPLICATION

Apply for this role

Tell us what you have built, learned, or led that makes this work interesting to you.

Applications are sent to the OpenX hiring team.