Engineering · Full-time
Staff Graphics Engineer
San Francisco / RemoteApply now
Create interactive environments and visual systems that make complex simulated behavior legible.
What you’ll do
- Build performant 2D and 3D simulation surfaces
- Develop rendering and interaction systems
- Collaborate closely with product and simulation engineering
What we’re looking for
- Expertise in WebGL, WebGPU, Three.js, or game engines
- Strong visual and performance judgment
- Experience with agent or world visualization
How we work
OpenX is a small, multidisciplinary team. We value direct communication, careful reasoning, strong craft, and the ability to state what a model does not know.